home *** CD-ROM | disk | FTP | other *** search
- >>> CYBRDTH2.WAD - A Doom2 Arena Style DeathMatch PWAD <<<
-
- This is rev "B" of CYBRDETH.WAD. Rev "A" added two Doom1 v1.666
- compatible demos. This time around, it has been converted to the
- Doom2 PWAD format. All three demos have been replaced. The first one
- is a two player DeathMatch demo and is *very* fast paced... the last
- two are just to show that the level can be completed in single play
- on skill 3 and skill 4. To watch the demos, simply load CYBRDTH2.WAD
- into Doom2 and let the game sit for a few seconds and they will start
- to play automatically.
-
- ---------------------------------------------------------------------
- "Cyber Death [CYBRDTH2.WAD]" is an outdoor "arena" style
- DeathMatch PWAD; DeathMatch on this level is intended to be played with
- the-NOMONSTERS switch. The level has hidden teleporters & bonuses
- placed specifically for DeathMatch, tons of large pillars scattered
- randomly about, four weapon depots, and an open area in the middle
- (where most of the fighting will probably occur).For single play, it
- should be a true test of your Doom maneuverability skills because,
- depending upon the skill setting, there are *numerous* CyberDemons and
- limited ammo. There is *always* enough ammo to finish the Cybers, but
- you will probably be forced to shotgun the last few.Hehe... If you can't
- get 100% kills on skill 3, you're not worthy!! If you can get 100% kills
- on skill 4, you can rest assured that you are one of the few. It's a
- good way to practice for DeathMatches too, because it will force you to
- conserve ammo and to take better [faster] aim, while perfecting
- maneuvers like the COD. *PLUS* it should help some of you "CyberPhobic"
- people get over your problem by making you face your fears.
-
- Some of you are saying "More than one CyberDemon!? That's just stupid!".
- To that, I say: "You *wimps*... er... uh... I mean, try the level for
- DeathMatch then; you'll never even have to see a CyberDemon". The reason
- that I put so many Cybers in there for single play was to give myself a
- warm up for DeathMatches and also because I find it somewhat entertaining
- to go head-to-head with six CyberDemons (that's on skills 4 & 5, on skill
- 3 there are 3 Cybers, and on skills 1 & 2 there is only one Cyber, which
- even my dog Fido can beat!). Your opinion on the entertainment value of
- dancing with 6 CyberDemons may vary slightly from my own.
-
- For a hilarious & hair raising DeathMatch, try fighting your opponent
- with a few Cybers strolling around the level (is it me, or do they always
- seem to team up with the other guy!?).
-
- Some things that people have said while playing CYBRDETH.WAD:
-
- "OH @%&*!!"
- "Where in the %&*@ are all of the weapons!?"
- "Uh...why am I on the ground? The level just started!"
- "*WAY* to skimpy on the ammo!"
- "Did I just get Teleporter Fragged?"
- "Victorious in battle, only to be pummeled to death at the end..."
- "I thought that I was good, but..."
- "Christ!! They're everywhere!"
-
- ================================================================
- Title : Cyber Death
- File Name : CYBRDTH2.WAD
- Author : Scott A. Smith
- Email Address(es) : scott@gate.net
- scott10911@aol.com
-
- Misc. Author Info : er... Size 9.5" boots.
-
- Additional Credits to : id Software and the authors of DEU and
- BSP. Joe Wilcox, for creating D!, *the*
- best Doom shell there is, which also did
- most of the conversion to the Doom2 PWAD
- format, saving me some time!
- I'd also like to thank all of the
- people on ALT.DOOM.GAMES who were arguing
- the best way to kill a single CyberDemon,
- which is what gave me the idea for this
- level. Try killing six, guys!
- And let's not forget Steve; he's the green
- guy in the first demo. Thanks for letting
- me teleporter frag you, buddy!
-
- ================================================================
- * Play Information *Level # : Map 1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yeah buddy!!
- Skill 3 is best for two players...
- Difficulty Settings : Yes
- New demos : YES!
- New Sounds : Nope
- New Graphics : well... a new level of graphic *violence*,
- perhaps. No new images.
- * Construction *
- Base : New level from scratch
- Build Time : Not long at all...
- Editor(s) used : DEU 5.21, BSP 1.2x., D! for conversion.
- Known Bugs : There's a hidden weapon that can sometimes
- be picked up without having to find the
- area that it is hidden in. It leaves you
- wondering "Now where the hell did this come
- from!?"...
- No other *known* bugs...
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional levels
- without including this unmodified text file and a list of the changes
- made to the level...You MAY distribute this WAD to any BBS or online
- service, provided youinclude this file, with no modifications. You
- may mass distribute thisWAD in any *other* electronic format
- (Diskette, CD, etc) *only* with my approval (which will be quite easy
- to get, I imagine).
-
- * Where to get this WAD *
-
- America Online: PC Games Forum
-
- FTP sites: infant2.sphs.indiana.edu, in /pub/doom/NEWSTUFF
- or wherever it's moved to.